Die Viewport Navigation in Blender verbessern

Wenn du ständig die Kommataste auf dem Numpad drückst, um Blenders Kamera neu zu fokussieren oder Probleme beim Zoomen hast, weil die Kamera immer langsamer wird, je weiter du hereinzoomst, findest du hier Abhilfe. Es gibt zwei Optionen in Blenders Preferences Menü, die die Navigation deutlich verbessern und die beiden beschriebenen Probleme beheben. Klick auf … Continue reading Die Viewport Navigation in Blender verbessern

Git Tutorial for beginners: how to install Git on Windows

This tutorial helps new Git users installing Git on Windows and choosing the right options. Git can be downloaded for free from the official Website Information / Select Destination Location The first two Git setup screens only contain licence information and the option to change the installation path. Select Components The third screen contains the … Continue reading Git Tutorial for beginners: how to install Git on Windows

Git Tutorial für Anfänger: Git unter Windows installieren

Dieses Tutorial hilft neuen Git Benutzern dabei, Git unter Windows zu installieren und dabei die richtigen Optionen zu wählen. Git kann kostenlos von der offiziellen Website heruntergeladen werden. Information / Select Destination Location Die ersten beiden Screens des Git Setups enthalten lediglich Lizenzinformationen und die Möglichkeit, den Installationspfad zu ändern. Select Components Im dritten Screen … Continue reading Git Tutorial für Anfänger: Git unter Windows installieren

How to disable moving windows with the Alt key on Linux Mint Cinnamon

If you are running Linux Mint Cinnamon and try to use software that uses the Alt+Left Mouse or Alt+Right Mouse hotkey (like Blender or Substance Painter), you'll run into a problem. Instead of using the function that is bound to that hotkey inside the tool, you'll move or resize your current window. To disable moving … Continue reading How to disable moving windows with the Alt key on Linux Mint Cinnamon

How to flip a normal map by inverting the green channel in Krita

If you're used to inverting a normal map channel in Photoshop by selecting the channel and pressing Ctrl+i, you might have noticed that this doesn't work in Krita. Instead Krita inverts all colors in all layers. But it's possible using a Color Adjustment curves filter instead. You can use this filter destructively (changes will be … Continue reading How to flip a normal map by inverting the green channel in Krita

Godot Engine: How to rotate a character using transform.basis.slerp

rotation_degrees, transform.basis and quaternions This sample scene can be downloaded at the bottom If you want to rotate a character towards a point, there are three popular methods you can use: modifying the character's rotation_degrees.y value, changing the transform.basis or using quaternions. This tutorial will show you how the transform.basis approach works. The transform.basis property … Continue reading Godot Engine: How to rotate a character using transform.basis.slerp

Godot Engine: How to get the correct class name of a custom class

If you have ever created custom classes by using class_name MyCustomClass in one of your scripts you might have noticed that these classes don't return their custom class name when you use get_class() or is_class() on them. This tutorial will show you how to fix this. Let's say you have a Player.gd script that inherits … Continue reading Godot Engine: How to get the correct class name of a custom class